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Constructing the Kaleidoscope
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How do I approach game mechanics?
von Kathrin Janowski
•
12 Feb., 2022
I'm reflecting on the risks of coding without a plan, and on a game jam in which I just participated.
How do I create the characters for my first video game? (Part 2)
von Kathrin Janowski
•
08 Jan., 2022
I'm having a closer look at the characters' personalities and backstories.
How do I create an alien language?
von Kathrin Janowski
•
28 Nov., 2021
I'm looking back on how I made the language of the Rilsu culture.
How do I tie prompt-driven worldbuilding into my game?
von Kathrin Janowski
•
10 Okt., 2021
I'm taking stock of what I wrote during the WorldAnvil Summer Camp challenge.
How do I get back on track with my project?
von Kathrin Janowski
•
23 Juni, 2021
I'm trying not to forget that this project exists despite the daily hassle.
How do I set up the calendar for a populated moon?
von Kathrin Janowski
•
16 März, 2021
I'm figuring out the celestial mechanics and how they affect the Rul's concept of time.
How do I create the characters for my first video game? (Part 1)
von Kathrin Janowski
•
07 Feb., 2021
I'm making the fundamental decisions for the characters of my practice game project.
How do I come up with the concept for my first actual video game?
von Kathrin Janowski
•
15 Jan., 2021
I'm starting a small practice project as the first step towards creating my Kaleidoscope video game.
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